addOwnedMine: Difference between revisions

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<!-- addOwnedMine -->
{{RV|type=command
{{Command|=
____________________________________________________________________________________________


|A3|= Game
|game1= arma3
|version1= 1.62


|1.62|= Game Version (number surrounded by NO SPACES)
|gr1= Mines


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|descr= Sets ownership over a remotely detonatable mine to the unit.


| Sets ownership over a remotely detonatable mine to the unit. |DESCRIPTION=
|s1= unit [[addOwnedMine]] mine
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| Unit [[addOwnedMine]] mine |SYNTAX=
|p1= unit: [[Object]]


|p1= Unit: [[Object]] |PARAMETER1=
|p2= mine: [[Object]] - the mine object
|p2= mine: [[Object]] - The mine object |PARAMETER1=


| Nothing |RETURNVALUE=
|r1= [[Nothing]]


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|x1= <sqf>player addOwnedMine _superMine;</sqf>
 
|x1= <code>[[player]] [[addOwnedMine]] SuperMine;</code> |EXAMPLE1=
 
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| [[allMines]], [[createMine]], [[detectedMines]], [[mineActive]], [[getAllOwnedMines]], [[removeOwnedMine]], [[removeAllOwnedMines]] |SEEALSO=
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|seealso= [[allMines]] [[createMine]] [[detectedMines]] [[mineActive]] [[getAllOwnedMines]] [[removeOwnedMine]] [[removeAllOwnedMines]]
}}
}}
<dl class="command_description">
<!-- BEGIN Note Section -->
<!-- For example:
<dd class="notedate">Posted on Month Day, Year - Time (UTC)</dd>
<dt class="note">'''[[User:User Name|]]'''</dt>
<dd class="note">This is an example note. It is true and verifiable, and contains a little code snippet.
<code>[[if]] ([[_this]] == anExample) [[then]] { [[hint]] "Leave it here for others to read"; };</code></dd>
-->
<!-- END Note Section -->
</dl>
<h3 style="display:none">Bottom Section</h3>
[[Category:Scripting Commands Arma 3|{{uc:{{PAGENAME}}}}]]

Latest revision as of 11:21, 13 May 2022

Hover & click on the images for description

Description

Description:
Sets ownership over a remotely detonatable mine to the unit.
Groups:
Mines

Syntax

Syntax:
unit addOwnedMine mine
Parameters:
unit: Object
mine: Object - the mine object
Return Value:
Nothing

Examples

Example 1:
player addOwnedMine _superMine;

Additional Information

See also:
allMines createMine detectedMines mineActive getAllOwnedMines removeOwnedMine removeAllOwnedMines

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note