addToRemainsCollector: Difference between revisions

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m (Text replacement - " *\| *([Cc]omments|COMMENTS|Game|[Gg]ame [Nn]ame|Game [Vv]ersion|Game Version \(number surrounded by NO SPACES\)|Multiplayer Arguments( \("local" or "global"\))?|Effects|Multiplayer Effects( \("local" or "global"\))?|Multiplayer Exe...)
m (Text replacement - " *\| *([Cc]omments|COMMENTS|Game|[Gg]ame [Nn]ame( +[0-9])?|Game [Vv]ersion( +[0-9])?|Game Version \(number surrounded by NO SPACES\)|Arguments in MP|Multiplayer Arguments( \("local" or "global"\))?|Effects|Execution|Effects? in MP|M...)
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Revision as of 11:25, 18 January 2021

Hover & click on the images for description

Description

Description:
Adds an array of vehicles/units to disposal manager for automatic wreck/body removal. The disposal manager follows wreck/body removal values set in description.ext
Groups:
Object Manipulation

Syntax

Syntax:
addToRemainsCollector remains
Parameters:
remains: Array of Objects - array of vehicles/units
Return Value:
Nothing

Examples

Example 1:
addToRemainsCollector [unit1, unit2, vehicle1];

Additional Information

See also:
removeFromRemainsCollectorisInRemainsCollector

Notes

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Notes

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