addWeapon: Difference between revisions

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|p2= weapon: [[String]] - weapon class name. See the topic [[:Category:Weapons]] for reference about possible values.
|p2= weapon: [[String]] - weapon class name. See the topic [[:Category:Weapons]] for reference about possible values.


| [[Nothing]]
|r1=[[Nothing]]


|x1= <code>[[player]] [[addMagazine]] "30Rnd_556x45_Stanag";
|x1= <code>[[player]] [[addMagazine]] "30Rnd_556x45_Stanag";

Revision as of 22:16, 10 June 2021

Hover & click on the images for description

Description

Description:
Description needed
Groups:
Unit InventoryVehicle Inventory

Syntax

Syntax:
Syntax needed
Parameters:
object: Object - unit or vehicle to add the weapon to
weapon: String - weapon class name. See the topic Category:Weapons for reference about possible values.
Return Value:
Nothing

Examples

Example 1:
player addMagazine "30Rnd_556x45_Stanag"; player addWeapon "BAF_L85A2_RIS_SUSAT";
Example 2:
An_2 addMagazine "100Rnd_762x51_M240"; An_2 addWeapon "M240_veh";

Additional Information

See also:
addWeaponGlobaladdWeaponTurretremoveWeaponremoveAllWeaponsaddMagazine

Notes

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Only post proven facts here! Add Note