allDisplays: Difference between revisions

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{{Command|Comments=
{{Command|Comments=
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| arma3 |Game name=
| arma3 |Game name=
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|gr1= GUI Control |GROUP1=
|gr1= GUI Control |GROUP1=
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| Returns a list of all opened GUI displays. Other displays, such as IGUI displays could be accessed via [[uiNamespace]] variable, which is updated every time display is opened or closed. For example, to access IGUI displays:
| Returns a list of all opened GUI displays. Other displays, such as IGUI displays could be accessed via [[uiNamespace]] variable, which is updated every time display is opened or closed. For example, to access IGUI displays:
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* <tt>BootcampTitles_displays</tt>
* <tt>BootcampTitles_displays</tt>
* <tt>KartDisplays_displays</tt> |DESCRIPTION=
* <tt>KartDisplays_displays</tt> |DESCRIPTION=
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| [[Array]] of GUI [[Display]]s |RETURNVALUE=  
| [[Array]] of GUI [[Display]]s |RETURNVALUE=  
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| x1= <code>_allDisps = [[allDisplays]];</code>|EXAMPLE1=  
| x1= <code>_allDisps = [[allDisplays]];</code>|EXAMPLE1=  
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| [[allControls]], [[findDisplay]], [[controlsGroupCtrl]], [[ctrlCreate]], [[allVariables]], [[allCurators]], [[allGroups]], [[allDead]], [[allDeadMen]] |SEEALSO=  
| [[allControls]], [[findDisplay]], [[controlsGroupCtrl]], [[ctrlCreate]], [[allVariables]], [[allCurators]], [[allGroups]], [[allDead]], [[allDeadMen]] |SEEALSO=  


|  |MPBEHAVIOUR=  
|  |MPBEHAVIOUR=  
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}}
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Revision as of 01:08, 17 January 2021

Hover & click on the images for description

Description

Description:
Returns a list of all opened GUI displays. Other displays, such as IGUI displays could be accessed via uiNamespace variable, which is updated every time display is opened or closed. For example, to access IGUI displays: uiNamespace getVariable ["IGUI_displays", []];. Other display variables:
  • 3DENDisplays_displays
  • 3DENDisplaysTemp_displays
  • GUI_displays
  • IGUI_displays
  • Loading_displays
  • CuratorDisplays_displays
  • BootcampDisplays_displays
  • CuratorTitles_displays
  • BootcampTitles_displays
  • KartDisplays_displays
Groups:
GUI Control

Syntax

Syntax:
allDisplays
Return Value:
Array of GUI Displays

Examples

Example 1:
_allDisps = allDisplays;

Additional Information

See also:
allControlsfindDisplaycontrolsGroupCtrlctrlCreateallVariablesallCuratorsallGroupsallDeadallDeadMen

Notes

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Notes

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