allDisplays: Difference between revisions

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|x1= <code>[[private]] _allDisps = [[allDisplays]];</code>
|x1= <code>[[private]] _allDisps = [[allDisplays]];</code>


|seealso= [[allControls]] [[findDisplay]] [[controlsGroupCtrl]], [[ctrlCreate]], [[allVariables]], [[allCurators]], [[allGroups]], [[allDead]], [[allDeadMen]]
|seealso= [[allControls]] [[findDisplay]] [[controlsGroupCtrl]] [[ctrlCreate]], [[allVariables]], [[allCurators]], [[allGroups]], [[allDead]], [[allDeadMen]]
}}
}}

Revision as of 14:23, 20 January 2022

Hover & click on the images for description

Description

Description:
Returns a list of all opened GUI displays.
Other displays could be accessed via uiNamespace variable which is updated every time a display is opened or closed.

For example, to access IGUI displays: private _iguiDisplays = uiNamespace getVariable ["IGUI_displays", []];

Other display variables:

  • "3DENDisplaysTemp_displays"
  • "3DENDisplays_displays"
  • "BootcampDisplays_displays"
  • "BootcampTitles_displays"
  • "CuratorDisplays_displays"
  • "CuratorTitles_displays"
  • "GUI_displays"
  • "IGUI_displays"
  • "KartDisplays_displays"
  • "Loading_displays"
Groups:
GUI Control

Syntax

Syntax:
allDisplays
Return Value:
Array of GUI Displays

Examples

Example 1:
private _allDisps = allDisplays;

Additional Information

See also:
allControls findDisplay controlsGroupCtrl ctrlCreateallVariablesallCuratorsallGroupsallDeadallDeadMen

Notes

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