Difference between revisions of "allMapMarkers"

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m (add command group Markers)
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| [[Array]] |= RETURNVALUE  
 
| [[Array]] |= RETURNVALUE  
  
 +
|x1= <pre>_markers = allMapMarkers</pre>
  
|x1= <code>
+
returns: ["marker1","_USER_DEFINED #2/0"]|= EXAMPLE1  
</code>|= EXAMPLE1  
 
  
 
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<dl class='command_description'>
 
<dl class='command_description'>
 
<!-- Note Section BEGIN -->
 
<!-- Note Section BEGIN -->
 +
 +
<dd class="notedate">Posted on March 17, 2014
 +
<dt class="note">'''[[User:Waffle SS.|Waffle SS.]]'''
 +
<dd class="note">'''A3 1.12''': Markers placed in editor will be in the array as a string of their name. Markers placed by the player will begin with "_USER_DEFINED #."
  
 
<!-- Note Section END -->
 
<!-- Note Section END -->

Revision as of 22:11, 17 March 2014

Introduced with Arma 3 version 0.500.50
Hover & click on the images for descriptions

Description

Description:
Return all markers in map.

Syntax

Syntax:
allMapMarkers
Return Value:
Array

Examples

Example 1:
_markers = allMapMarkers
returns: ["marker1","_USER_DEFINED #2/0"]

Additional Information

See also:
See also needed

Notes

i
Only post proven facts here. Report bugs on the feedback tracker. Use the Talk page or the Forums for discussions.

Notes

Posted on March 17, 2014
Waffle SS.
A3 1.12: Markers placed in editor will be in the array as a string of their name. Markers placed by the player will begin with "_USER_DEFINED #."

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