allVariables: Difference between revisions

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{{Command|Comments=
{{Command|Comments=
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| arma3 |Game name=
| arma3 |Game name=
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|mp= Using [[profileNamespace]] and [[uiNamespace]] with this command has been disabled in multiplayer. [https://forums.bistudio.com/topic/140837-development-branch-changelog/page-28#entry2869646 Changelog]|MP=
|mp= Using [[profileNamespace]] and [[uiNamespace]] with this command has been disabled in multiplayer. [https://forums.bistudio.com/topic/140837-development-branch-changelog/page-28#entry2869646 Changelog]|MP=
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| Returns a list of all variables from desired namespace. Namespaces supported:<br>
| Returns a list of all variables from desired namespace. Namespaces supported:<br>
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*[[Location]]
*[[Location]]
|DESCRIPTION=
|DESCRIPTION=
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| [[Array]] of [[String]]s - array of variable names. All names are in lower case (see [[toLower]])|RETURNVALUE=  
| [[Array]] of [[String]]s - array of variable names. All names are in lower case (see [[toLower]])|RETURNVALUE=  
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| x1= <code>_allVarsUINamespace = [[allVariables]] [[uiNamespace]];</code>|EXAMPLE1=  
| x1= <code>_allVarsUINamespace = [[allVariables]] [[uiNamespace]];</code>|EXAMPLE1=  
| x2= <code>_allVarsTrigger = [[allVariables]] trigger1;</code>|EXAMPLE2=  
| x2= <code>_allVarsTrigger = [[allVariables]] trigger1;</code>|EXAMPLE2=  
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| [[allControls]], [[allDisplays]], [[allCurators]], [[allGroups]], [[allDead]], [[allDeadMen]] |SEEALSO=  
| [[allControls]], [[allDisplays]], [[allCurators]], [[allGroups]], [[allDead]], [[allDeadMen]] |SEEALSO=  


|  |MPBEHAVIOUR=  
|  |MPBEHAVIOUR=  
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}}
}}



Revision as of 01:08, 17 January 2021

Hover & click on the images for description

Description

Description:
Returns a list of all variables from desired namespace. Namespaces supported:
Multiplayer:
Using profileNamespace and uiNamespace with this command has been disabled in multiplayer. Changelog
Groups:
Variables

Syntax

Syntax:
allVariables namespace
Parameters:
namespace: Control (Since Arma 3 v2.01), Display (Since Arma 3 v2.01) Team Member, Namespace, Object, Group, Task, Location
Return Value:
Array of Strings - array of variable names. All names are in lower case (see toLower)

Examples

Example 1:
_allVarsUINamespace = allVariables uiNamespace;
Example 2:
_allVarsTrigger = allVariables trigger1;

Additional Information

See also:
allControlsallDisplaysallCuratorsallGroupsallDeadallDeadMen

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Bottom Section

Posted on October 1, 2016 - 23:54 (UTC)
longbow
One still can use allVariables in Multiplayer against profileNamespace and uiNamespace using config parser. In Description.ext _EXEC(somevar = allVariables profileNamespace) in code _allprofilevars = parsingNamespace getVariable "somevar" but list will be valid only at the moment of parsing config.