Difference between revisions of "ammo"

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| unit '''ammo''' "weaponName" |= Syntax
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| [[Number]] <nowiki>=</nowiki> unit '''ammo''' "weaponName" |= Syntax
  
 
|p1= unit: [[Object]] |= Parameter 1
 
|p1= unit: [[Object]] |= Parameter 1
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|p2= weaponName: [[String]] - muzzle name. See the topic [[:Category:Weapons]] for reference about possible values. |= Parameter 2
 
|p2= weaponName: [[String]] - muzzle name. See the topic [[:Category:Weapons]] for reference about possible values. |= Parameter 2
  
| [[Integer]] |= Return value
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| [[Number]] |= Return value
 
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Revision as of 02:29, 25 August 2007

Introduced with Operation Flashpoint version 1.001.00
Arguments of this scripting command don't have to be local to the client the command is executed on
Hover & click on the images for descriptions

Description

Description:
Check how many rounds are left in the currently loaded magazine of the given weapon.

Syntax

Syntax:
Number = unit ammo "weaponName"
Parameters:
unit: Object
weaponName: String - muzzle name. See the topic Category:Weapons for reference about possible values.
Return Value:
Number

Examples

Example 1:
_count=player ammo "M16"
returns 30 in case of a full magazine

Additional Information

See also:
someAmmo

Notes

i
Only post proven facts here. Report bugs on the feedback tracker. Use the Talk page or the Forums for discussions.

Notes

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