ammoOnPylon: Difference between revisions

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m (Bot: Reverted to revision 107747 by R3vo on 2018-05-29T13:28:16Z)
m (template:command argument fix)
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|Returns ammo count on given pylon.
|Returns ammo count on given pylon.
Returns false ([[Bool]]) on failure.|= Description
Returns false ([[Bool]]) on failure.|DESCRIPTION=
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| vehicle '''ammoOnPylon''' pylon|= Syntax
| vehicle '''ammoOnPylon''' pylon|SYNTAX=


|p1= vehicle: [[Object]] |= Parameter 1
|p1= vehicle: [[Object]] |= Parameter 1
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|p2= pylon: [[String]] or [[Number]] - The name or the index of the pylon |= Parameter 2
|p2= pylon: [[String]] or [[Number]] - The name or the index of the pylon |= Parameter 2


| [[Number]] or [[Bool]] |= Return Value
| [[Number]] or [[Bool]] |RETURNVALUE=


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|  [[setAmmoOnPylon]] [[getPylonMagazines]] |= See Also
|  [[setAmmoOnPylon]] [[getPylonMagazines]] |SEEALSO=


}}
}}

Revision as of 12:25, 7 April 2019

Hover & click on the images for description

Description

Description:
Returns ammo count on given pylon. Returns false (Bool) on failure.
Groups:
Uncategorised

Syntax

Syntax:
vehicle ammoOnPylon pylon
Parameters:
vehicle: Object
pylon: String or Number - The name or the index of the pylon
Return Value:
Number or Bool

Examples

Example 1:
_ammoCount = (vehicle player) ammoOnPylon "pylon1";
Example 2:
hint str ((vehicle player) ammoOnPylon "pylonCenter");

Additional Information

See also:
setAmmoOnPylon getPylonMagazines

Notes

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Notes

Bottom Section

Posted on August 18, 2017 - 14:21 (UTC)
Commy2
The pylon indices start at 1 and not at 0.