animatePylon

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Revision as of 11:21, 3 April 2021 by R3vo (talk | contribs) (Text replacement - "v1\.93\.[0-9]{6}" to "v1.94")
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Description

Description:
Description needed
Groups:
AnimationsVehicle Loadouts

Syntax

Syntax:
Syntax needed
Parameters:
vehicle: Object
[pylon, animphase, instant] : Array
pylon: Number or String - pylon index (index starts from 1) or pylon name (see getCompatiblePylonMagazines Example 4)
animphase: Number - animation phase (0...1)
instant (Optional): Boolean - animate immediately
Return Value:
Return value needed

Examples

Example 1:
vehicle player animatePylon [1, 0.5];
Example 2:
vehicle player animatePylon ["pylon1", 0.5];
Example 3:
vehicle player animatePylon ["pylon1", 1, true];

Additional Information

See also:
Arma 3 Vehicle LoadoutsgetCompatiblePylonMagazinesgetPylonMagazinessetAmmoOnPylonanimateBaysetPylonsPrioritysetPylonLoadout

Notes

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