assignTeam: Difference between revisions

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|x1= <code>_soldier2 [[assignTeam]] "RED";</code>
|x1= <code>_soldier2 [[assignTeam]] "RED";</code>
|x2= In a unit's init script in the editor you should use the following. Or else you might experience {{Wikipedia|Race_condition|race conditions}}.  
|x2= In a unit's init script in the editor you should use the following. Or else you might experience {{Wikipedia|Race_condition|race conditions}}.  

Revision as of 20:55, 10 June 2021

Hover & click on the images for description

Description

Description:
Description needed
Groups:
Groups

Syntax

Syntax:
Syntax needed
Parameters:
unit: Object
team: String
Return Value:
Return value needed

Examples

Example 1:
_soldier2 assignTeam "RED";
Example 2:
In a unit's init script in the editor you should use the following. Or else you might experience race conditions. 0 = this spawn {_this assignTeam "RED"};

Additional Information

See also:
assignedTeamdissolveTeamunassignTeam

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note