assignToAirport: Difference between revisions

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{{Command
{{RV|type=command


| arma1
|game1= arma1
|version1= 1.08


|1.08
|game2= arma2
|version2= 1.00
 
|game3= arma2oa
|version3= 1.50
 
|game4= tkoh
|version4= 1.00
 
|game5= arma3
|version5= 0.50


|gr1= Roads and Airports
|gr1= Roads and Airports


| {{Important |  Not correctly implemented in '''{{arma1}}''', use [[landAt]] instead.}}
|descr= Assigns a plane to an airport ID or object.


| plane [[assignToAirport]] id
|pr= {{Feature|warning|This command is not implemented in '''{{arma1}}''', use [[landAt]] instead.}}
 
|s1= plane [[assignToAirport]] id


|p1= plane: [[Object]] - plane
|p1= plane: [[Object]] - plane
Line 15: Line 28:
|p2= id: [[Number]] - airport id
|p2= id: [[Number]] - airport id


| [[Nothing]]
|r1= [[Nothing]]


|s2= plane [[assignToAirport]] target {{Since|arma3|1.68|y}}
|s2= plane [[assignToAirport]] target


|p21= plane: [[Object]] |PARAMETER21=
|s2since= arma3 1.68


|p22= target: [[Object]] |PARAMETER22=
|p21= plane: [[Object]] - plane


|r2 = [[Nothing]]
|p22= target: [[Object]] - airport object. For example an aircraft carrier, see [[Arma 3: Dynamic Airport Configuration]]
 
|x1= <code>plane1 [[assignToAirport]] 0</code>


|x2= <code>plane1 [[assignToAirport]] carrier1</code>
|r2= [[Nothing]]


| [[airportSide]], [[setAirportSide]], [[land]], [[landAt]], [[allAirports]], [[Arma: Airport IDs]]
|x1= <sqf>plane1 assignToAirport 0;</sqf>
 
|x2= <sqf>plane1 assignToAirport carrier1;</sqf>
 
|seealso= [[airportSide]] [[setAirportSide]] [[land]] [[landAt]] [[allAirports]] [[Arma: Airport IDs]]
}}
}}
[[Category:Scripting Commands|{{uc:{{PAGENAME}}}}]]
{{GameCategory|arma1|Scripting Commands}}
{{GameCategory|arma2|Scripting Commands}}
{{GameCategory|arma3|Scripting Commands}}
{{GameCategory|tkoh|Scripting Commands}}

Latest revision as of 01:24, 2 February 2024

Hover & click on the images for description

Description

Description:
Assigns a plane to an airport ID or object.
Problems:
This command is not implemented in Armed Assault, use landAt instead.
Groups:
Roads and Airports

Syntax

Syntax:
plane assignToAirport id
Parameters:
plane: Object - plane
id: Number - airport id
Return Value:
Nothing

Alternative Syntax

Syntax:
plane assignToAirport target
Parameters:
plane: Object - plane
target: Object - airport object. For example an aircraft carrier, see Arma 3: Dynamic Airport Configuration
Return Value:
Nothing

Examples

Example 1:
plane1 assignToAirport 0;
Example 2:
plane1 assignToAirport carrier1;

Additional Information

See also:
airportSide setAirportSide land landAt allAirports Arma: Airport IDs

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note