Difference between revisions of "behaviour"

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m (Eff local. If a client executes this command on a remote group it doesn't do anything.)
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|arg= global |= Arguments in MP
 
|arg= global |= Arguments in MP
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|eff= local |= Effects in MP
 
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Revision as of 20:36, 22 March 2007

Introduced with Operation Flashpoint version 1.00
  Arguments of this scripting command don't have to be local to the client the command is executed onEffects of this scripting command are not broadcasted over the network and remain local to the client the command is executed on

Click on the images for descriptions

Introduced in

Game:
Operation Flashpoint
Version:
1.00

Description

Description:
Return the behaviour of a unit.

Syntax

Syntax:
behaviour unit
Parameters:
unit: Object
Return Value:
String - One of "CARELESS", "SAFE", "AWARE", "COMBAT" and "STEALTH".

Examples

Example 1:
soldier setBehaviour "CARELESS"
_b = behaviour soldier 
returns "CARELESS"

Additional Information

Multiplayer:
-
See also:
setBehaviour

Notes

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Notes

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