Difference between revisions of "behaviour"

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<dt class="note">'''[[User:MadRussian|MadRussian]]'''</dt>
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<dd class="note">Although behaviour is called on an individual unit, what you are really getting back is the behaviour of that unit's group.  Behaviour is a group setting.
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Revision as of 09:31, 14 February 2010

Introduced with Operation Flashpoint version 1.001.00Arguments of this scripting command don't have to be local to the client the command is executed on
Hover & click on the images for descriptions

Description

Description:
Return the behaviour of a unit.

Syntax

Syntax:
String = behaviour unitName
Parameters:
unitName: Object
Return Value:
String - One of "CARELESS", "SAFE", "AWARE", "COMBAT" and "STEALTH".

Examples

Example 1:
_soldier setBehaviour "CARELESS"
_b = behaviour _soldier 
returns "CARELESS"

Additional Information

See also:
setBehaviour

Notes

i
Only post proven facts here. Report bugs on the Feedback Tracker and discuss on the Arma Discord or on the Forums.

Notes

MadRussian
Although behaviour is called on an individual unit, what you are really getting back is the behaviour of that unit's group. Behaviour is a group setting.

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