camSetPos: Difference between revisions

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| Sets the position of the given camera or seagull (see [[camCreate]]). It is worth mentioning that camera position can also be set with [[setPos]], in which case it would be instant. With [[camSetPos]] it is possible to make smooth position transition in time, defined with [[camCommit]], which is required in this case.
| Sets the position of the given camera or seagull (see [[camCreate]]). It is worth mentioning that camera position can also be set with [[setPos]], in which case it would be instant. With [[camSetPos]] it is possible to make smooth position transition in time, defined with [[camCommit]], which is required in this case.


| camera '''camSetPos''' position
|s1=  camera '''camSetPos''' position


|p1= camera: [[Object]] - object of type "camera" or "seagull"
|p1= camera: [[Object]] - object of type "camera" or "seagull"

Revision as of 23:58, 12 June 2021

Hover & click on the images for description

Description

Description:
Description needed
Groups:
Camera Control

Syntax

Syntax:
camera camSetPos position
Parameters:
camera: Object - object of type "camera" or "seagull"
position: Array - Position to set the object to
Return Value:
Nothing

Examples

Example 1:
_cam camSetPos [2300,1000,130]; _cam camCommit 10;

Additional Information

See also:
camSetRelPossetPos

Notes

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