canMove: Difference between revisions

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m (changed global to local variable to make clear the variable)
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| _[[Boolean]] <nowiki>=</nowiki> '''canMove''' vehicle |= Syntax
| _[[Boolean]] <nowiki>=</nowiki> '''canMove''' [[Object|#Unit|Unit]]|= Syntax


|p1= vehicle: [[Object]] |= Parameter 1
|p1= [[Object|#Unit|Unit]]: [[Object]] |= Parameter 1


| [[Boolean]] -   
| [[Boolean]] -   
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|x1= <pre>?!(canMove tank) : player sideChat "He's nailed on the ground! Now hurry!"</pre> |= Example 1
|x1= <pre>?!(canMove _tank) : player sideChat "He's nailed on the ground! Now hurry!"</pre> |= Example 1
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Revision as of 07:39, 27 August 2007

Hover & click on the images for description

Description

Description:
Returns if the given vehicle is still able to move. This command checks only the damage value, not the amount of fuel!
Groups:
Uncategorised

Syntax

Syntax:
_Boolean = canMove #Unit|Unit
Parameters:
#Unit|Unit: Object
Return Value:
Boolean - true if the vehicle is still able to move, false if not

Examples

Example 1:
?!(canMove _tank) : player sideChat "He's nailed on the ground! Now hurry!"

Additional Information

See also:
canFirecanStand

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

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