canMove: Difference between revisions

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|x1= <pre>?!(canMove _tank) : player sideChat "He's nailed on the ground! Now hurry!"</pre> |= Example 1
|x1= <pre>if(!canMove _tank) then
{
    player sideChat "He's nailed on the ground! Now hurry!";
};</pre> |= Example 1
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Revision as of 23:15, 15 December 2014

Hover & click on the images for description

Description

Description:
Returns if the given vehicle is still able to move. This command checks only the damage value, not the amount of fuel!
Groups:
Uncategorised

Syntax

Syntax:
Boolean = canMove unitName
Parameters:
unitName: Object
Return Value:
Boolean - true if the vehicle is still able to move, false if not

Examples

Example 1:
if(!canMove _tank) then 
{
     player sideChat "He's nailed on the ground! Now hurry!";
};

Additional Information

See also:
canFirecanStand

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

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