canUnloadInCombat: Difference between revisions

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{{RV|type=command


[[Category:Scripting Commands ArmA2|{{uc:{{PAGENAME}}}}]]
|game1= arma2
|version1= 1.00
 
|game2= arma2oa
|version2= 1.50
 
|game3= tkoh
|version3= 1.00
 
|game4= arma3
|version4= 0.50
 
|gr1= Object Manipulation
 
|descr= Returns config value of `unloadInCombat` for a vehicle. Alternatively see [[getUnloadInCombat]]
 
|s1= [[canUnloadInCombat]] vehicle
 
|p1= vehicle: [[Object]]
|r1= [[Boolean]]
 
|x1= <sqf>if (canUnloadInCombat _vehicle) then { hint "unload in combat is possible!" };</sqf>
 
|seealso= [[setUnloadInCombat]] [[getUnloadInCombat]]
}}

Latest revision as of 12:51, 26 March 2024

Hover & click on the images for description

Description

Description:
Returns config value of `unloadInCombat` for a vehicle. Alternatively see getUnloadInCombat
Groups:
Object Manipulation

Syntax

Syntax:
canUnloadInCombat vehicle
Parameters:
vehicle: Object
Return Value:
Boolean

Examples

Example 1:
if (canUnloadInCombat _vehicle) then { hint "unload in combat is possible!" };

Additional Information

See also:
setUnloadInCombat getUnloadInCombat

Notes

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