Difference between revisions of "civilian"

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[[Category:Command_Group:_Sides|{{uc:{{PAGENAME}}}}]]
 
[[Category:Command_Group:_Sides|{{uc:{{PAGENAME}}}}]]
 
[[Category:Scripting Commands ArmA2|{{uc:{{PAGENAME}}}}]]
 
[[Category:Scripting Commands ArmA2|{{uc:{{PAGENAME}}}}]]
 +
[[Category:Scripting Commands Arma 3|{{uc:{{PAGENAME}}}}]]
 
[[Category:Scripting_Commands_Take_On_Helicopters|{{uc:{{PAGENAME}}}}]]
 
[[Category:Scripting_Commands_Take_On_Helicopters|{{uc:{{PAGENAME}}}}]]

Revision as of 11:45, 25 March 2013

Introduced with Operation Flashpoint version 1.00
  

Click on the images for descriptions

Introduced in

Game:
Operation Flashpoint
Version:
1.00

Description

Description:
Pre-defined variable for the civilian side. When used in a format statement (hint format["%1",civilian]), the string returned is "CIV".

Syntax

Syntax:
Side = civilian
Return Value:
Side

Examples

Example 1:
?((side _unit)==civilian) : hint "This is a civilian unit!"

Additional Information

Multiplayer:
-
See also:
sidewesteastresistance

Notes

Only post proven facts here. Report bugs on the feedback tracker. Use the talk page or the forums for discussions.
Add New Note | How To

Notes

Ceeeb
In OFP v1.96, empty vehicles, objects and dead soldiers are on side civilian.

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