Difference between revisions of "comment"

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m (Text replacement - "|= Comments" to "|Comments=")
m (Text replacement - "|= Game version" to "|Game version=")
Line 4: Line 4:
| ofpr |= Game name
| ofpr |= Game name
|1.85|= Game version
|1.85|Game version=

Revision as of 04:01, 31 August 2019

Introduced with Operation Flashpoint: Resistance version 1.851.85
Hover & click on the images for descriptions


Define a comment. Mainly used in SQF Syntax, as you're able to introduce comment lines with semicolons in a SQS script.
This command is evaluated during execution, and as such is infinitely slower than other SQF comment methods (//comment or /*comment*/; which do not exist at runtime). See SQF Syntax for additional documentation on comments.


comment commentMsg
commentMsg: String - the comment that you'd like to write here
Return Value:


Example 1:
script.sqs comment "This is a commented line"
Example 2:
function.sqf comment "This is a commented line";

Additional Information

See also:
Control Structures


Only post proven facts here. Report bugs on the Feedback Tracker and discuss on the Arma Discord or on the Forums.


Posted on September 12, 2009 - 19:50
Like ArmA, you can't use brackets to make a multi-lines comment. But, in a sqf file, you can make a comment as follow : comment " first line seconde line";

Bottom Section

Posted on November 4, 2016 - 16:17 (UTC)
If a file is loaded with preprocessFile, execVM or spawn (but not loadFile), you may also define C-like comments using // ... and /*...*/.
Posted on November 4, 2016 - 20:46 (UTC)
comment can also be used to create comments inside trigger activation fields where // or /*...*/ don't work.