confirmSensorTarget: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
No edit summary
mNo edit summary
Line 22: Line 22:
____________________________________________________________________________________________
____________________________________________________________________________________________
   
   
|x1= <code>[[vehicle]] [[player]] [[confirmSensorTarget]] <nowiki>[</nowiki>[[west]], [[true]]];</code> |= Example 1
|x1= <code>([[vehicle]] [[player]]) [[confirmSensorTarget]] <nowiki>[</nowiki>[[west]], [[true]]];</code> |= Example 1
____________________________________________________________________________________________
____________________________________________________________________________________________



Revision as of 19:15, 16 May 2017

Hover & click on the images for description

Description

Description:
Sets for which Side the entity becomes a "confirmed hostile" target - a target that becomes highlighted red on the sensors display.
Groups:
Uncategorised

Syntax

Syntax:
vehicle confirmSensorTarget [side, isConfirmed]
Parameters:
vehicle: Object
[side, isConfirmed]: Array
side: Side
isConfirmed: Boolean
Return Value:
Nothing

Examples

Example 1:
(vehicle player) confirmSensorTarget [west, true];

Additional Information

See also:
setVehicleRadarsetVehicleReportRemoteTargetsvehicleReportRemoteTargetsvehicleReceiveRemoteTargetssetVehicleReceiveRemoteTargetsvehicleReportOwnPositionsetVehicleReportOwnPositionreportRemoteTarget

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Bottom Section