countType: Difference between revisions

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| Count how many objects in the array are of given type. This command also works with parent classes like "Air", "Tank", and "Car". For a full class reference see [[CfgVehicles|Classes]].
| Count how many objects in the array are of given type. This command also works with parent classes like "Air", "Tank", and "Car". For a full class reference see [[CfgVehicles|Classes]].


| type '''countType''' objects
|s1=  type '''countType''' objects


|p1= type: [[String]] - class type
|p1= type: [[String]] - class type

Revision as of 23:57, 12 June 2021

Hover & click on the images for description

Description

Description:
Description needed
Groups:
Object Detection

Syntax

Syntax:
type countType objects
Parameters:
type: String - class type
objects: Array - array of Objects
Return Value:
Number

Examples

Example 1:
_count = "Tank" countType list _triggerOne;
Example 2:
_count = "B_medic_F" countType units player;

Additional Information

See also:
countisKindOftypeOfcountFriendlycountEnemycountSidecountUnknown

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Posted on April 23, 2007 - 16:34
Kronzky
This command can be used on the whole hierarchical class tree (i.e. when checking a HMMWV, one could test for "HMMWV50", "Car", "LandVehicle", etc.)
Posted on May 4, 2016 - 13:30 (UTC)
Killzone Kid
To complement Kronzky's note, if one needs to count exact types, countType is not suitable for this, use count instead: _count = {typeOf _x == "B_medic_F"} count units player;