createMissionDisplay: Difference between revisions

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{{Command|Comments=
{{Command


|arma1|Game name=
|arma1


|1.08|Game version=
|1.08


|gr1= GUI Control |GROUP1=
|gr1= GUI Control


| Create single missions display as a child of given display. The mission dialog will be set to the directory given as an argument "root". |DESCRIPTION=
| Create single missions display as a child of given display. The mission dialog will be set to the directory given as an argument "root".


| [[Display]] <nowiki>=</nowiki> display '''createMissionDisplay''' missionRootDirectoryString |SYNTAX=
| [[Display]] <nowiki>=</nowiki> display '''createMissionDisplay''' missionRootDirectoryString


|p1= display : [[Display]]|PARAMETER1=
|p1= display : [[Display]]


|p2= string: [[String]]|PARAMETER2=
|p2= string: [[String]]


| [[Display]] |RETURNVALUE=
| [[Display]]


|s2= [[Display]] <nowiki>=</nowiki> display '''createMissionDisplay''' [missionRootDirectoryString,cfgMissionsClass] |Syntax 2=
|s2= [[Display]] <nowiki>=</nowiki> display '''createMissionDisplay''' [missionRootDirectoryString,cfgMissionsClass] |Syntax 2=
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|p23= cfgMissionsClass: [[String]] - cfgMissions class to use |Parameter 23=
|p23= cfgMissionsClass: [[String]] - cfgMissions class to use |Parameter 23=


|r2= [[For Type]] |Return value 2=
|r2= [[For Type]]
   
   
|x1= <code>_ChildDisplay = _Rootdisplay [[createMissionDisplay]] "Tutorial";</code>|EXAMPLE1=
|x1= <code>_ChildDisplay = _Rootdisplay [[createMissionDisplay]] "Tutorial";</code>


|x2= In Arma 3 this would create scenarios UI <code>[[findDisplay]] 46 [[createMissionDisplay]] "";</code>|EXAMPLE2=
|x2= In Arma 3 this would create scenarios UI <code>[[findDisplay]] 46 [[createMissionDisplay]] "";</code>


|x3= Other options for Arma 3:
|x3= Other options for Arma 3:
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* (findDisplay 46) createMissionDisplay ["","MPMissions"];
* (findDisplay 46) createMissionDisplay ["","MPMissions"];
* (findDisplay 46) createMissionDisplay ["","Challenges"];
* (findDisplay 46) createMissionDisplay ["","Challenges"];
* (findDisplay 46) createMissionDisplay ["","Showcases"];</code>|EXAMPLE3=
* (findDisplay 46) createMissionDisplay ["","Showcases"];</code>




| |SEEALSO=
|


}}
}}

Revision as of 01:12, 18 January 2021

Hover & click on the images for description

Description

Description:
Create single missions display as a child of given display. The mission dialog will be set to the directory given as an argument "root".
Groups:
GUI Control

Syntax

Syntax:
Display = display createMissionDisplay missionRootDirectoryString
Parameters:
display : Display
string: String
Return Value:
Display

Alternative Syntax

Syntax:
Display = display createMissionDisplay [missionRootDirectoryString,cfgMissionsClass]
Parameters:
display : Display
missionRootDirectoryString: String - root direction from \Arma 3\Missions\ROOT
cfgMissionsClass: String - cfgMissions class to use
Return Value:
For Type

Examples

Example 1:
_ChildDisplay = _Rootdisplay createMissionDisplay "Tutorial";
Example 2:
In Arma 3 this would create scenarios UI findDisplay 46 createMissionDisplay "";
Example 3:
Other options for Arma 3:
  • (findDisplay 46) createMissionDisplay ["","Cutscenes"];
  • (findDisplay 46) createMissionDisplay ["","Campaigns"];
  • (findDisplay 46) createMissionDisplay ["","MPMissions"];
  • (findDisplay 46) createMissionDisplay ["","Challenges"];
  • (findDisplay 46) createMissionDisplay ["","Showcases"];

Additional Information

See also:
See also needed

Notes

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Notes

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