ctrlAnimateModel: Difference between revisions

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|x2= <code>_ctrlLaptop [[ctrlAnimateModel]] ["Lid",1];</code>
|x2= <code>_ctrlLaptop [[ctrlAnimateModel]] ["Lid",1];</code>


|seealso= [[ctrlAnimationPhaseModel]] [[ctrlCreate]] [[ctrlDelete]] [[ctrlModel]] [[ctrlPosition]] [[ctrlSetPosition]] [[ctrlClassName]] [[displayCtrl]] [[ctrlModelScale]], [[ctrlSetModelScale]], [[ctrlModelDirAndUp]], [[ctrlSetModelDirAndUp]]
|seealso= [[ctrlAnimationPhaseModel]] [[ctrlCreate]] [[ctrlDelete]] [[ctrlModel]] [[ctrlPosition]] [[ctrlSetPosition]] [[ctrlClassName]] [[displayCtrl]] [[ctrlModelScale]] [[ctrlSetModelScale]], [[ctrlModelDirAndUp]], [[ctrlSetModelDirAndUp]]
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Revision as of 16:51, 20 January 2022

Hover & click on the images for description

Description

Description:
Process an animation of 3D Arma: GUI Configuration. Command uses name defined by source property and works similar like animateSource command.
Groups:
GUI Control - Object

Syntax

Syntax:
control ctrlAnimateModel [source, phase]
Parameters:
control : Control - 3D control
[source, phase]: Array
source: String - common source
phase: Number - wanted animation phase
Return Value:
Nothing

Examples

Example 1:
_control3D ctrlAnimateModel ["Close",1];
Example 2:
_ctrlLaptop ctrlAnimateModel ["Lid",1];

Additional Information

See also:
ctrlAnimationPhaseModel ctrlCreate ctrlDelete ctrlModel ctrlPosition ctrlSetPosition ctrlClassName displayCtrl ctrlModelScale ctrlSetModelScalectrlModelDirAndUpctrlSetModelDirAndUp

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
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