ctrlMapScreenToWorld: Difference between revisions

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m (We don't need Array information if Position type is specified (the type page gives that info anyway))
m (Return value is the data type returned, in these cases it is an Array, Position2D is the array format)
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|p2= position: [[Position2D]] - |= Parameter 2
|p2= position: [[Position2D]] - |= Parameter 2


| [[Position2D]] |= Return value
| [[Array]] ([[Position2D]] Format) |= Return value
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Revision as of 20:23, 24 September 2008

-wrong parameter ("Arma") defined!-1.05
Hover & click on the images for description

Description

Description:
Convert screen coordinates in map to world coordinates.
Groups:
Uncategorised

Syntax

Syntax:
map ctrlMapScreenToWorld position
Parameters:
map: Control
position: Position2D -
Return Value:
Array (Position2D Format)

Examples

Example 1:
_WorldCoord = _Control ctrlMapScreenToWorld _ScreenCoord
Example 2:
_WorldCoord = _Control ctrlMapScreenToWorld [_x,_y]

Additional Information

See also:
ctrlMapWorldToScreenposScreenToWorldposWorldToScreen

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Posted on April 6, 2007 - 23:41
LowFly
Notes: You can get the screen coordinates by the UI Event Handlers onMouseButtonDown, onMouseButtonUp, onMouseButtonClick, onMouseButtonDblClick. The return Array is in 2-D, you can use it with all set-position commands.
_x = returnArray select 0;
_y = returnArray select 1;

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