ctrlMapWorldToScreen: Difference between revisions

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<dd class="notedate">Posted on June 16, 2010
<dd class="notedate">Posted on June 16, 2010</dd>
<dt class="note">[[User:kju|kju]]
<dt class="note">[[User:kju|kju]]
<dd class="note">
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Revision as of 01:58, 30 January 2021

Hover & click on the images for description

Description

Description:
Description needed
Groups:
GUI Control - Map

Syntax

Syntax:
Syntax needed
Parameters:
control : Control - map control
position : Array - world position in format Position2D or Position3D
Return Value:
Return value needed

Examples

Example 1:
_screenCoord = _control ctrlMapWorldToScreen _worldCoord;
Example 2:
_screenCoord = _control ctrlMapWorldToScreen position player;

Additional Information

See also:
See also needed

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Posted on June 16, 2010
kju
This command returns a 2D array with the position on the active map display. Say the return [0.5.0.5] would mean that your input 3d world position, like [500,1000], is currently at the center of the active map display.
In other words you can make the actual world position (of an object for example), relative to your active map display.