ctrlSetPixelPrecision: Difference between revisions

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| Enables or disables pixel precision (rounding) in a given control interface. |= Description
| Enable or disable pixel precision (rounding) in a given control interface. |= Description
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| controlName '''ctrlSetPixelPrecision''' mode |= Syntax
| controlName [[ctrlSetPixelPrecision]] mode |= Syntax


|p1= controlName: [[Control]] - Control |= Parameter 1
|p1= controlName: [[Control]] |= Parameter 1


|p2= mode: [[Number]] - (0: default - auto, 1: on, 2: off)|= Parameter 2
|p2= mode: [[Number]] - can be one of the following:
* 0 - control position (x,y,w,h) is always rounded to whole pixels (game default)
* 1 - control position (x,y,w,h) is rounded to whole pixels only when not animating
* 2 - control position (x,y,w,h) is always precise, no pixel rounding applies here |= Parameter 2


| [[Nothing]] |= Return value
| [[Nothing]] |= Return value
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|x1= <code>_control ctrlSetPixelPrecision 0; //Enables pixel precision of the given control (i.e, rounds to nearest pixel)</code> |= Example 1
|x1= <code>_control [[ctrlSetPixelPrecision]] 2; {{codecomment|// Enables pixel precision of the given control}}</code> |= Example 1
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| [[ctrlCommit]], [[ctrlCreate]], [[ctrlDelete]], [[ctrlModel]], [[ctrlSetModel]], [[ctrlPosition]], [[ctrlClassName]], [[displayCtrl]], [[ctrlModelScale]], [[ctrlSetModelScale]], [[ctrlModelDirAndUp]], [[ctrlSetModelDirAndUp]], [[ctrlSetPosition]] |= See also
| [[ctrlCommit]], [[ctrlCreate]], [[ctrlDelete]], [[ctrlModel]], [[ctrlSetModel]], [[ctrlPosition]], [[ctrlClassName]], [[displayCtrl]], [[ctrlModelScale]], [[ctrlSetModelScale]], [[ctrlModelDirAndUp]], [[ctrlSetModelDirAndUp]], [[ctrlSetPosition]] |= See also


}}
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<h3 style="display:none">Bottom Section</h3>
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[[Category:Scripting Commands|FIND]]
[[Category:Scripting Commands|{{uc:{{PAGENAME}}}}]]
[[Category:Command_Group:_GUI_Control|{{uc:{{PAGENAME}}}}]]
[[Category:Command_Group:_GUI_Control|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands Arma 3|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands Arma 3|{{uc:{{PAGENAME}}}}]]
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<dl class="command_description">
<dd class="notedate">Posted on April 20, 2018 - 14:46 (UTC)</dd>
<dt class="note">[[User:Gnashes|Gnashes]]</dt>
<dd class="note">
Modes are as follows:<br>
0 - control position (x,y,w,h) is always rounded to whole pixels <br>
1 - control position (x,y,w,h) is rounded to whole pixels only when not animating<br>
2 - control position (x,y,w,h) is always precise, no pixel rounding applies here
</dd>
</dl>
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Revision as of 17:46, 20 April 2018

Hover & click on the images for description

Description

Description:
Enable or disable pixel precision (rounding) in a given control interface.
Groups:
Uncategorised

Syntax

Syntax:
controlName ctrlSetPixelPrecision mode
Parameters:
controlName: Control
mode: Number - can be one of the following:
  • 0 - control position (x,y,w,h) is always rounded to whole pixels (game default)
  • 1 - control position (x,y,w,h) is rounded to whole pixels only when not animating
  • 2 - control position (x,y,w,h) is always precise, no pixel rounding applies here
Return Value:
Nothing

Examples

Example 1:
_control ctrlSetPixelPrecision 2; // Enables pixel precision of the given control

Additional Information

See also:
ctrlCommitctrlCreatectrlDeletectrlModelctrlSetModelctrlPositionctrlClassNamedisplayCtrlctrlModelScalectrlSetModelScalectrlModelDirAndUpctrlSetModelDirAndUpctrlSetPosition

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Bottom Section