currentThrowable: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
(see also)
m (template:command argument fix)
Line 13: Line 13:
| '''currentThrowable''' player |= Syntax
| '''currentThrowable''' player |= Syntax


|p1= player: [[Object]] -|= PARAMETER1
|p1= player: [[Object]] -|PARAMETER1=  


| [[Array]] in format [<magazineClassName>, <muzzleClassName>, [<magazineId>, <creatorId>]]|= RETURNVALUE
| [[Array]] in format [<magazineClassName>, <muzzleClassName>, [<magazineId>, <creatorId>]]|RETURNVALUE=  




|x1= <code>[[currentThrowable]] [[player]]; //["SmokeShellGreen","SmokeShellGreenMuzzle",[1.00002e+007,0]]</code>|= EXAMPLE1
|x1= <code>[[currentThrowable]] [[player]]; //["SmokeShellGreen","SmokeShellGreenMuzzle",[1.00002e+007,0]]</code>|EXAMPLE1=  
|x2= <code>_ct = [[currentThrowable]] [[player]]; //["HandGrenade","HandGrenadeMuzzle",[1e+007,0]]
|x2= <code>_ct = [[currentThrowable]] [[player]]; //["HandGrenade","HandGrenadeMuzzle",[1e+007,0]]
_id = (_ct [[select]] 2 [[select]] 0) - 10000000; //18</code>|= EXAMPLE1
_id = (_ct [[select]] 2 [[select]] 0) - 10000000; //18</code>|EXAMPLE1=  
____________________________________________________________________________________________
____________________________________________________________________________________________


| [[currentWeapon]], [[currentMagazine]], [[currentMuzzle]], [[BIS_fnc_isThrowable]] |= SEEALSO
| [[currentWeapon]], [[currentMagazine]], [[currentMuzzle]], [[BIS_fnc_isThrowable]] |SEEALSO=  


|  |= MPBEHAVIOUR
|  |MPBEHAVIOUR=  
____________________________________________________________________________________________
____________________________________________________________________________________________
}}
}}

Revision as of 11:30, 7 April 2019

Hover & click on the images for description

Description

Description:
Returns currently selected throwable, which will be launched if user presses "G".
Please note: The weapon/magazine id system is W.I.P. and may change without notice.
Groups:
Uncategorised

Syntax

Syntax:
currentThrowable player
Parameters:
player: Object -
Return Value:
Array in format [<magazineClassName>, <muzzleClassName>, [<magazineId>, <creatorId>]]

Examples

Example 1:
currentThrowable player; //["SmokeShellGreen","SmokeShellGreenMuzzle",[1.00002e+007,0]]
Example 2:
_ct = currentThrowable player; //["HandGrenade","HandGrenadeMuzzle",[1e+007,0]] _id = (_ct select 2 select 0) - 10000000; //18

Additional Information

See also:
currentWeaponcurrentMagazinecurrentMuzzleBIS_fnc_isThrowable

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Bottom Section