detach: Difference between revisions

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{{Command|Comments=
____________________________________________________________________________________________
| arma2 |Game name=
|1.00|Game version=
|arg= global |Multiplayer Arguments=
|eff= global |Multiplayer Effects=
____________________________________________________________________________________________
| Detaches previously attached with [[attachTo]] object. |DESCRIPTION=
____________________________________________________________________________________________
| '''detach''' object |SYNTAX=
|p1= object: [[Object]] -  |PARAMETER1=
| [[Nothing]] |RETURNVALUE=
____________________________________________________________________________________________
 
|x1= <code>obj1 [[attachTo]] [player];
[[detach]] obj1;</code> |EXAMPLE1=
____________________________________________________________________________________________
|mp= Only has to be executed on one client. |MPBEHAVIOUR=
| [[attachedObjects]], [[attachedTo]], [[attachTo]] |SEEALSO=
}}
<h3 style="display:none">Notes</h3>
<dl class="command_description">
<!-- Note Section BEGIN -->
<!-- Note Section END -->
</dl>
<h3 style="display:none">Bottom Section</h3>


[[Category:Scripting Commands ArmA2|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands ArmA2|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands Arma 3|{{uc:{{PAGENAME}}}}]]
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Revision as of 19:02, 19 September 2019

Hover & click on the images for description

Description

Description:
Detaches previously attached with attachTo object.
Multiplayer:
Only has to be executed on one client.
Groups:
Uncategorised

Syntax

Syntax:
detach object
Parameters:
object: Object -
Return Value:
Nothing

Examples

Example 1:
obj1 attachTo [player]; detach obj1;

Additional Information

See also:
attachedObjectsattachedToattachTo

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Bottom Section