detach: Difference between revisions

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m (Text replacement - "[[Category:Scripting_Commands_Take_On_Helicopters" to "[[Category:Scripting Commands Take On Helicopters")
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{{Command|Comments=
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[[Category:Scripting Commands ArmA2|{{uc:{{PAGENAME}}}}]]
| arma2 |Game name=
 
|1.00|Game version=
 
|arg= global |Multiplayer Arguments=
 
|eff= global |Multiplayer Effects=
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| Detaches previously attached with [[attachTo]] object. |DESCRIPTION=
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| '''detach''' object |SYNTAX=
 
|p1= object: [[Object]] -  |PARAMETER1=
 
 
| [[Nothing]] |RETURNVALUE=
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|x1= <code>obj1 [[attachTo]] [player];
[[detach]] obj1;</code> |EXAMPLE1=
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|mp= Only has to be executed on one client. |MPBEHAVIOUR=
 
| [[attachedObjects]], [[attachedTo]], [[attachTo]] |SEEALSO=
 
}}
 
<h3 style="display:none">Notes</h3>
<dl class="command_description">
<!-- Note Section BEGIN -->
 
<!-- Note Section END -->
</dl>
 
<h3 style="display:none">Bottom Section</h3>
 
[[Category:Scripting Commands Arma 2|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands Arma 3|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands Take On Helicopters|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands|{{uc:{{PAGENAME}}}}]]

Revision as of 11:19, 6 April 2020

Hover & click on the images for description

Description

Description:
Detaches previously attached with attachTo object.
Multiplayer:
Only has to be executed on one client.
Groups:
Uncategorised

Syntax

Syntax:
detach object
Parameters:
object: Object -
Return Value:
Nothing

Examples

Example 1:
obj1 attachTo [player]; detach obj1;

Additional Information

See also:
attachedObjectsattachedToattachTo

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Bottom Section