dialog: Difference between revisions

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Revision as of 10:43, 18 September 2020

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Description

Description:
Tests whether any user dialog is open.
Groups:
GUI Control

Syntax

Syntax:
Boolean = dialog
Return Value:
Boolean - true if a dialog is open, false if not

Examples

Example 1:
if (!dialog) then {createDialog "Dialog1";};

Additional Information

See also:
displayCtrlcreateDisplaycreateDialogcloseDialogdisplayNullcontrolNullcreateDisplayctrlCreatedisplayParentArma: GUI Configuration

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

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