direction: Difference between revisions

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m (Text replacement - "\[\[([a-zA-Z][a-zA-Z0-9_]+)\]\]([^ ]*)<\/code>" to "$1$2</code>")
m (Text replacement - "<code>([^ ]*)\[\[([a-zA-Z][a-zA-Z0-9_]+)\]\]([^ ]*) ([^ ]*)<\/code>" to "<code>$1$2$3 $4</code>")
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Direction in degrees, range 0 to 360
Direction in degrees, range 0 to 360


|x1= <code>[[player]] [[setDir]] 90;
|x1= <code>player [[setDir]] 90;
_d = direction player;//returns 90</code>
_d = direction player;//returns 90</code>


|seealso= [[getDir]] [[getDirVisual]] [[setDir]] [[setDirection]]
|seealso= [[getDir]] [[getDirVisual]] [[setDir]] [[setDirection]]
}}
}}

Revision as of 12:40, 12 May 2022

Hover & click on the images for description

Description

Description:
Returns the direction an object or a location is facing (differs from getDir in that this also works with locations).
Groups:
Object ManipulationLocations

Syntax

Syntax:
direction object
Parameters:
object: Object or Location
Return Value:
Number - Direction in degrees, range 0 to 360

Examples

Example 1:
player setDir 90; _d = direction player;//returns 90

Additional Information

See also:
getDir getDirVisual setDir setDirection

Notes

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