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m (Text replacement - " \| ofp \|1.00 +\|([^g])" to " | ofp |1.00 |game2= ofpe |version2= 1.00 |game3= arma1 |version3= 1.00 |game4= arma2 |version4= 1.00 |game5= arma2oa |version5= 1.50 |game6= tkoh |version6= 1.00 |game7= arma3 |version7= 0.50 |$1")
m (Text replacement - "\|x([0-9])= *<code>([^<]*)<\/code>" to "|x$1= <sqf>$2</sqf>")
 
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{{RV|type=command
{{RV|type=command


| ofp
|game1= ofp
|1.00
|version1= 1.00


|game2= ofpe
|game2= ofpe
Line 25: Line 25:


|gr1= Object Manipulation
|gr1= Object Manipulation
|gr2= Locations


| Returns the direction an object or a location is facing (differs from [[getDir]] in that this also works with locations).
|descr= Returns the direction an object or a location is facing (differs from [[getDir]] in that this also works with locations).


| '''direction''' object
|s1= [[direction]] object


|p1= object: [[Object]] or [[Location]]
|p1= object: [[Object]] or [[Location]]


| [[Number]] -
|r1= [[Number]] -
Direction in degrees, range 0 to 360
Direction in degrees, range 0 to 360


|x1= <code>[[player]] [[setDir]] 90;
|x1= <sqf>player setDir 90;
_d = [[direction]] [[player]];//returns 90</code>
_d = direction player;//returns 90</sqf>


|seealso= [[getDir]], [[getDirVisual]], [[setDir]], [[setDirection]]
|seealso= [[getDir]] [[getDirVisual]] [[setDir]] [[setDirection]]
}}
}}
{{GameCategory|arma1|Scripting Commands}}
{{GameCategory|arma2|Scripting Commands}}
{{GameCategory|arma3|Scripting Commands}}
{{GameCategory|tkoh|Scripting Commands}}

Latest revision as of 11:21, 13 May 2022

Hover & click on the images for description

Description

Description:
Returns the direction an object or a location is facing (differs from getDir in that this also works with locations).
Groups:
Object ManipulationLocations

Syntax

Syntax:
direction object
Parameters:
object: Object or Location
Return Value:
Number - Direction in degrees, range 0 to 360

Examples

Example 1:
player setDir 90; _d = direction player;//returns 90

Additional Information

See also:
getDir getDirVisual setDir setDirection

Notes

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