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{{Command|= Comments
{{RV|type=command
____________________________________________________________________________________________


| arma |= Game name
|game1= ofp
|version1= 1.00


|1.08|= Game version
|game2= ofpe
|version2= 1.00


|arg= |= Arguments in MP
|game3= arma1
|version3= 1.00


|eff= |= Effects in MP
|game4= arma2
____________________________________________________________________________________________
|version4= 1.00


| Returns the orientation of a location.|= Description
|game5= arma2oa
____________________________________________________________________________________________
|version5= 1.50


| '''direction''' [[Location]] |= Syntax
|game6= tkoh
|version6= 1.00


|p1= [[Location]] |= Parameter 1
|game7= arma3
|version7= 0.50


| [[Number]] |= Return value
|arg= global
____________________________________________________________________________________________
 
|x1= <pre>_locDir = direction myLocation</pre> |= Example 1
____________________________________________________________________________________________


| [[setDirection]] |= See also
|gr1= Object Manipulation
|gr2= Locations


}}
|descr= Returns the direction an object or a location is facing (differs from [[getDir]] in that this also works with locations).


<h3 style="display:none">Notes</h3>
|s1= [[direction]] object
<dl class="command_description">
<!-- Note Section BEGIN -->


<!-- Note Section END -->
|p1= object: [[Object]] or [[Location]]
</dl>


<h3 style="display:none">Bottom Section</h3>
|r1= [[Number]] -
Direction in degrees, range 0 to 360


|x1= <sqf>player setDir 90;
_d = direction player;//returns 90</sqf>


[[Category:Scripting Commands|{{uc:{{PAGENAME}}}}]]
|seealso= [[getDir]] [[getDirVisual]] [[setDir]] [[setDirection]]
[[Category:Scripting Commands ArmA|{{uc:{{PAGENAME}}}}]]
}}
[[Category:Command_Group:_Locations|{{uc:{{PAGENAME}}}}]]

Latest revision as of 11:21, 13 May 2022

Hover & click on the images for description

Description

Description:
Returns the direction an object or a location is facing (differs from getDir in that this also works with locations).
Groups:
Object ManipulationLocations

Syntax

Syntax:
direction object
Parameters:
object: Object or Location
Return Value:
Number - Direction in degrees, range 0 to 360

Examples

Example 1:
player setDir 90; _d = direction player;//returns 90

Additional Information

See also:
getDir getDirVisual setDir setDirection

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note