Difference between revisions of "distance"

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position3D (array) and object works
 
position3D (array) and object works
 
</dd>
 
</dd>
<dd class="notedate">--[[User:5133p39|5133p39]] 00:12, 18 June 2007 (CEST)</dd>
 
<dt class="note">'''Armed Assault:'''</dt>
 
<dd class="note">Depending on the type of the first parameter, either the 3D distance or 2D distance is returned.
 
 
The following will return 2D distance:
 
  (getPos unit1) Distance (getPos unit2)
 
  (getPos unit1) Distance unit2
 
instead of this which will return 3D distance:
 
  unit1 Distance unit2
 
  unit1 Distance (getPos unit2)
 
</dd>
 
 
 
<!-- Note Section END -->
 
<!-- Note Section END -->
 
</dl>
 
</dl>

Revision as of 00:36, 18 June 2007

Introduced with Operation Flashpoint version 1.001.00Arguments of this scripting command don't have to be local to the client the command is executed on
Hover & click on the images for descriptions

Description

Description:
Returns the distance in meters between two objects or positions.

Syntax

Syntax:
obj1 or pos1 distance obj2 or pos2
Parameters:
obj1 or pos1: Object or Array
obj2 or pos2: Object or Array
Return Value:
Number - Distance in meters.

Examples

Example 1:
?((player distance generator)<10) : player exec "activateGenerator.sqs"

Additional Information

See also:
See also needed

Notes

i
Only post proven facts here. Report bugs on the feedback tracker and discuss on the Arma Discord or on the Forums.

Notes

Posted on Feb 14, 2007 - 12:00
Sudden Death
distance to position3D (array) doesnt work with OFP, only objects Armed Assault: position3D (array) and object works

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