Difference between revisions of "distance"
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− | distance to position3D doesnt work with OFP, only objects | + | <dd class="notedate">Posted on Feb 14, 2007 - 12:00</dd> |
+ | <dt class="note">'''[[User:Sudden Death|Sudden Death]]'''</dt><dd class="note">distance to position3D doesnt work with OFP, only objects | ||
Armed Assault: | Armed Assault: | ||
position3D and object works | position3D and object works | ||
+ | </dd> | ||
<!-- Note Section END --> | <!-- Note Section END --> | ||
</dl> | </dl> |
Revision as of 10:20, 15 February 2007

Click on the images for descriptions
Introduced in
- Game:
- Operation Flashpoint
- Version:
- 1.00
Description
- Description:
- Returns the distance in meters between two objects or positions.
Syntax
- Syntax:
- obj1 or pos1 distance obj2 or pos2
- Parameters:
- obj1 or pos1: Object or Array
- obj2 or pos2: Object or Array
- Return Value:
- Number - Distance in meters.
Examples
- Example 1:
?((player distance generator)<10) : player exec "activateGenerator.sqs"
Additional Information
- Multiplayer:
- -
- See also:
- See also needed
Notes
Only post proven facts here. Report bugs on the feedback tracker. Use the talk page or the forums for discussions.
Add New Note | How To
Add New Note | How To
Notes
- Posted on Feb 14, 2007 - 12:00
- Sudden Death
- distance to position3D doesnt work with OFP, only objects Armed Assault: position3D and object works