distance
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Description
- Description:
- Returns the distance in meters between two objects or positions.
Syntax
- Syntax:
- obj1 or pos1 distance obj2 or pos2
- Parameters:
- obj1 or pos1: Object or Array
- obj2 or pos2: Object or Array
- Return Value:
- Number - Distance in meters.
Examples
- Example 1:
-
?((player distance generator)<10) : player exec "activateGenerator.sqs"
Additional Information
- See also:
- See also needed
- Groups:
- Uncategorised
Notes
Notes
- Posted on Feb 14, 2007 - 12:00
- Sudden Death
- distance to position3D (array) doesnt work with OFP, only objects Armed Assault: position3D (array) and object works
- --5133p39 00:12, 18 June 2007 (CEST)
- Armed Assault:
- Depending on the type of the first parameter, either the 3D distance or 2D distance is returned. The following will return 2D distance: (getPos unit1) Distance (getPos unit2) (getPos unit1) Distance unit2 instead of this which will return 3D distance: unit1 Distance unit2 unit1 Distance (getPos unit2)
Bottom Section
Categories:
- Pages using duplicate arguments in template calls
- Scripting Commands
- Operation Flashpoint: Scripting Commands
- Operation Flashpoint: Resistance: Scripting Commands
- Command Group: Uncategorised
- Introduced with Operation Flashpoint version 1.00
- Commands utilizing global arguments
- See also needed
- Scripting Commands OFP 1.96
- Scripting Commands OFP 1.46
- Scripting Commands ArmA
- Command Group: Object Information