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Revision as of 00:12, 18 June 2007 by 5133p39 (talk | contribs)
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Introduced with Operation Flashpoint version 1.001.00
Arguments of this scripting command don't have to be local to the client the command is executed on
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Returns the distance in meters between two objects or positions.


obj1 or pos1 distance obj2 or pos2
obj1 or pos1: Object or Array
obj2 or pos2: Object or Array
Return Value:
Number - Distance in meters.


Example 1:
?((player distance generator)<10) : player exec "activateGenerator.sqs"

Additional Information

See also:
See also needed


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Posted on Feb 14, 2007 - 12:00
Sudden Death
distance to position3D (array) doesnt work with OFP, only objects Armed Assault: position3D (array) and object works
--5133p39 00:12, 18 June 2007 (CEST)
Armed Assault:
Depending on the type of the first parameter, either the 3D distance or 2D distance is returned. The following will return 2D distance: (getPos unit1) Distance (getPos unit2) (getPos unit1) Distance unit2 instead of this which will return 3D distance: unit1 Distance unit2 unit1 Distance (getPos unit2)

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