enableAI: Difference between revisions

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| Enables parts of the AI behavior that was disabled by '''disableAI'''.  
| Enables parts of the AI behavior that was disabled by [[disableAI]].  


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|x1= <pre>_soldierOne enableAI "Move"</pre> |= Example 1
|x1= <code>_soldierOne [[enableAI]] "Move";</code> |= Example 1
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Revision as of 20:01, 30 July 2017

-wrong parameter ("Arma") defined!-1.00
Hover & click on the images for description

Description

Description:
Enables parts of the AI behavior that was disabled by disableAI.

NOTE: When payer switches and leaves behind AI unit, you need to enable "TeamSwitch" AI on it _unit enableAI "TeamSwitch" so that the unit continues with waypoints
Groups:
Uncategorised

Syntax

Syntax:
unit enableAI skilltype
Parameters:
unit: Object
skilltype: String - See disableAI for possible values.
Return Value:
Nothing

Examples

Example 1:
_soldierOne enableAI "Move";

Additional Information

See also:
disableAI

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

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