enableAIFeature: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - "(\|[pr][0-9]+ *= *[^-]+) *- *C([a-eg-z])" to "$1 - c$2")
m (Text replacement - "(\|[pr][0-9]+ *= *[^- ]*) *- *U([a-z ])" to "$1 - u$2")
 
(One intermediate revision by the same user not shown)
Line 31: Line 31:
|s2since= arma3 1.96
|s2since= arma3 1.96


|p21= unit: [[Object]] - Unit to test AI feature for
|p21= unit: [[Object]] - unit to test AI feature for


|p22= feature: [[String]] - See [[disableAI]] / [[enableAI]] for possible values
|p22= feature: [[String]] - see [[disableAI]] / [[enableAI]] for possible values


|p23= enable: [[Boolean]] - [[true]] to enable, [[false]] to disable
|p23= enable: [[Boolean]] - [[true]] to enable, [[false]] to disable

Latest revision as of 16:52, 8 November 2023

Hover & click on the images for description

Description

Description:
Enables/disables given AI feature.
Groups:
AI Behaviour

Syntax

Syntax:
feature enableAIFeature enable
Parameters:
feature: String - can be:
  • "AwareFormationSoft"
  • "CombatFormationSoft"
enable: Boolean - true to enable, false to disable
Return Value:
Nothing

Alternative Syntax

Syntax:
unit enableAIFeature [feature, enable]
Parameters:
unit: Object - unit to test AI feature for
feature: String - see disableAI / enableAI for possible values
enable: Boolean - true to enable, false to disable
Return Value:
Nothing

Examples

Example 1:
"AwareFormationSoft" enableAIFeature true;
Example 2:
bob enableAIFeature ["AUTOTARGET", false];

Additional Information

See also:
checkAIFeature enableAI disableAI disableRemoteSensors vehicleMoveInfo

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note