Difference between revisions of "enableFatigue"

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(local args, global effect)
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| arma3 |= Game name
 
| arma3 |= Game name
 
 
|0.50|= Game version
 
|0.50|= Game version
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|arg= local|= Arguments in MP
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|eff= global|= Effects in MP
 
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Revision as of 22:16, 10 July 2015

Hover & click on the images for description

Description

Description:
Enables/Disables the person's fatigue.
Groups:
Uncategorised

Syntax

Syntax:
unit enableFatigue enable
Parameters:
unit: Object
enable: Boolean
Return Value:
Nothing

Examples

Example 1:
player enableFatigue false;
Example 2:
{ _x enableFatigue false; } forEach (units group player);

Additional Information

See also:
getFatiguesetFatigue

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Bottom Section

Posted on March 24, 2015 - 16:30 (UTC)
Harmdhast
When the player dies enableFatigue is set to true after the respawn