enableReload: Difference between revisions

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m (Text replacement - " *\| *([Cc]omments|COMMENTS|Game|[Gg]ame [Nn]ame|Game [Vv]ersion|Game Version \(number surrounded by NO SPACES\)|Multiplayer Arguments( \("local" or "global"\))?|Effects|Multiplayer Effects( \("local" or "global"\))?|Multiplayer Exe...)
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{{Command|Comments=
{{Command


| arma1 |Game name=
| arma1


|1.00|Game version=
|1.00


|gr1= Weapons |GROUP1=
|gr1= Weapons




| Enable / disable reload when magazine is empty. |DESCRIPTION=
| Enable / disable reload when magazine is empty.


| object '''enableReload''' enable |SYNTAX=
| object '''enableReload''' enable


|p1= object: [[Object]] |PARAMETER1=
|p1= object: [[Object]]


|p2= enable: [[Boolean]] |PARAMETER2=
|p2= enable: [[Boolean]]


| [[Nothing]] |RETURNVALUE=
| [[Nothing]]
   
   
|x1= <code>_vehicle [[enableReload]] [[false]];</code> |EXAMPLE1=
|x1= <code>_vehicle [[enableReload]] [[false]];</code>


| [[reloadEnabled]], [[reload]], [[needReload]] |SEEALSO=
| [[reloadEnabled]], [[reload]], [[needReload]]


}}
}}

Revision as of 01:36, 18 January 2021

Hover & click on the images for description

Description

Description:
Enable / disable reload when magazine is empty.
Groups:
Weapons

Syntax

Syntax:
object enableReload enable
Parameters:
object: Object
enable: Boolean
Return Value:
Nothing

Examples

Example 1:
_vehicle enableReload false;

Additional Information

See also:
reloadEnabledreloadneedReload

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

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