enableReload: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - " \{\{GameCategory\|[a-z]+[0-9]?\|Scripting Commands\}\}" to "")
m (Text replacement - " \| *(game[0-9]|version[0-9]|gr[0-9]|serverExec|mp|pr|descr|s[0-9]|p[0-9]{1,3}|r[0-9]|x1?[0-9]|seealso) *= +" to " |$1= ")
Line 20: Line 20:
|descr= Enable / disable reload when magazine is empty.
|descr= Enable / disable reload when magazine is empty.


|s1= object '''enableReload''' enable
|s1= object '''enableReload''' enable


|p1= object: [[Object]]
|p1= object: [[Object]]

Revision as of 23:02, 19 June 2021

Hover & click on the images for description

Description

Description:
Enable / disable reload when magazine is empty.
Groups:
Weapons

Syntax

Syntax:
object enableReload enable
Parameters:
object: Object
enable: Boolean
Return Value:
Nothing

Examples

Example 1:
_vehicle enableReload false;

Additional Information

See also:
reloadEnabledreloadneedReload

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note