enableUAVConnectability: Difference between revisions

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m (Text replacement - " \| *(game[0-9]|version[0-9]|gr[0-9]|serverExec|mp|pr|descr|s[0-9]|p[0-9]{1,3}|r[0-9]|x1?[0-9]|seealso) *= +" to " |$1= ")
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Line 14: Line 14:
|p1= object: [[Object]]
|p1= object: [[Object]]


|p2= uav: [[Object]] or [[Array]]
|p2= uav: [[Object]]


|p3= checkAllItems: [[Boolean]] - True for enabling of all terminals in unit's inventory, false for enabling of terminal assigned to proper slot only.
|p3= checkAllItems: [[Boolean]] - true for enabling of all terminals in unit's inventory, false for enabling of terminal assigned to proper slot only.


|r1=[[Nothing]]
|r1= [[Nothing]]


|x1= <code>unit [[enableUAVConnectability]] [uav, [[true]]];</code>
|x1= <sqf>unit enableUAVConnectability [uav, true];</sqf>


|seealso= [[disableUAVConnectability]], [[isUAVConnectable]]
|seealso= [[disableUAVConnectability]] [[isUAVConnectable]]
}}
}}

Latest revision as of 01:17, 12 November 2023

Hover & click on the images for description

Description

Description:
Enables unit's AV terminal(s) connecting to UAV.
Groups:
Remote Control

Syntax

Syntax:
object enableUAVConnectability [uav, checkAllItems]
Parameters:
object: Object
uav: Object
checkAllItems: Boolean - true for enabling of all terminals in unit's inventory, false for enabling of terminal assigned to proper slot only.
Return Value:
Nothing

Examples

Example 1:
unit enableUAVConnectability [uav, true];

Additional Information

See also:
disableUAVConnectability isUAVConnectable

Notes

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