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Has to be executed on the server. Effect is global.
Hover & click on the images for descriptions
- Sets the estimated time left in the game that is shown in the "Game in progress" screen or in the master browser. This command will also force the server to broadcast serverTime to all clients ASAP, without waiting for the next broadcast window, which is about every 5 minutes.
- estimatedTimeLeft seconds
- seconds: Number - estimated time in seconds (7200 sec max, since 1.69 the limit is 36000 seconds).
- Return Value:
- Example 1:
estimatedTimeLeft 600; //10 min
- Example 2:
- For missions with a hard set limit adjusted via Param1, the following example can be used in the init.sqs file: