estimatedTimeLeft

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Revision as of 15:39, 7 April 2019 by Erentar (talk | contribs) (template:command argument fix)
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Introduced with Arma 3 version 1.341.34Effects of this scripting command are broadcasted over the network and happen on every computer in the network
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Description

Description:
Sets the estimated time left in the game that is shown in the "Game in progress" screen or in the master browser. This command will also force the server to broadcast serverTime to all clients ASAP, without waiting for the next broadcast window, which is about every 5 minutes.
Multiplayer:
Has to be executed on the server. Effect is global.

Syntax

Syntax:
estimatedTimeLeft seconds
Parameters:
seconds: Number - estimated time in seconds (7200 sec max, since Introduced with Arma 3 version 1.691.69 the limit is 36000 seconds).
Return Value:
Nothing

Examples

Example 1:
estimatedTimeLeft 600; //10 min
Example 2:
For missions with a hard set limit adjusted via Param1, the following example can be used in the init.sqs file:estimatedTimeLeft Param1;

Additional Information

See also:
estimatedEndServerTimeserverTime

Notes

i
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Notes

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