faction: Difference between revisions

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(TODO completed: table delivered and reinforced with Contact!)
m (Text replacement - "\{\{Feature *\| *Informative *\| ([^↵]+) *\}\}" to "{{Feature|informative|$1}}")
 
(33 intermediate revisions by 3 users not shown)
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{{Command|Comments=
{{RV|type=command
____________________________________________________________________________________________


| arma2 |Game name=
|game1= arma2
|version1= 1.00


|arg= global |Multiplayer Arguments=
|game2= arma2oa
|version2= 1.50


|1.00|Game version=
|game3= tkoh
____________________________________________________________________________________________
|version3= 1.00


| Gets unit faction. Factions were introduced in {{arma2}} and are defined under ''CfgFactionClasses''.
|game4= arma3
|version4= 0.50


{{{!}} class{{=}}"bikitable" style{{=}}"font-size: 0.9em; white-space: nowrap"
|arg= global
 
|gr1= Object Manipulation
 
|gr2= Sides
 
|descr= Gets unit faction. Factions were introduced in {{arma2}} and are defined under ''CfgFactionClasses''.
 
{{{!}} class="wikitable" style{{=}}"font-size: 0.9em; white-space: nowrap"
! Side
! Side
! {{GVI|arma2|1.00}}
! {{GVI|arma2|1.00}}
! {{GVI|arma2oa|1.50}}
! {{GVI|arma2oa|1.50}}
! {{GVI|arma3|1.00}}
! {{GVI|arma3|1.96}}
! {{GVI|arma3|1.62}} Apex


{{!}}-
{{!}}-
{{!}} style{{=}}"text-align: center" {{!}} [[west]]/[[blufor]]
{{!}} style="text-align: center" {{!}} [[west]]/[[blufor]]


{{!}} <!-- Arma 2 -->
{{!}} <!-- Arma 2 -->
Line 34: Line 43:
* BLU_F (NATO)
* BLU_F (NATO)
* BLU_G_F (FIA)
* BLU_G_F (FIA)
* BLU_W_F (Woodland NATO, Contact DLC)
* BLU_T_F (Pacific NATO, Apex Expansion)
 
* BLU_CTRG_F (Pacific CTRG, Apex Expansion)
{{!}} <!-- Arma 3 Apex -->
* BLU_GEN_F (Gendarmerie, Apex Expansion)
* BLU_T_F (Pacific NATO)
* BLU_W_F (Woodland NATO, Contact Expansion)
* BLU_CTRG_F (Pacific CTRG)
* BLU_GEN_F (Gendarmerie)


{{!}}-
{{!}}-
Line 55: Line 62:
* OPF_F (Iranian CSAT)
* OPF_F (Iranian CSAT)
* OPF_G_F (FIA)
* OPF_G_F (FIA)
* OPF_R_F (Spetznatz, Contact DLC)
* OPF_T_F (Chinese CSAT, Apex Expansion)
 
* OPF_R_F (Spetznatz, Contact Expansion)
{{!}} <!-- Arma 3 Apex -->
* OPF_T_F (Chinese CSAT)


{{!}}-
{{!}}-
{{!}} style{{=}}"text-align: center" {{!}} [[resistance]]/<br>[[independent]]
{{!}} style="text-align: center" {{!}} [[resistance]]/<br>[[independent]]


{{!}} <!-- Arma 2 -->
{{!}} <!-- Arma 2 -->
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* IND_F (AAF)
* IND_F (AAF)
* IND_G_F (FIA)
* IND_G_F (FIA)
* IND_E_F (LDF, Contact DLC)
* IND_C_F (Syndikat, Apex Expansion)
* IND_L_F (Looters, Contact DLC)
* IND_E_F (LDF, Contact Expansion)
 
* IND_L_F (Looters, Contact Expansion)
{{!}} <!-- Arma 3 Apex -->
* IND_C_F (Syndikat)


{{!}}-
{{!}}-
{{!}} style{{=}}"text-align: center" {{!}} [[civilian]]
{{!}} style="text-align: center" {{!}} [[civilian]]


{{!}} <!-- Arma 2 -->
{{!}} <!-- Arma 2 -->
Line 94: Line 97:
* CIV_F
* CIV_F
* CIV_IDAP_F (Laws of War DLC)
* CIV_IDAP_F (Laws of War DLC)
{{!}}}


{{!}} style{{=}}"text-align: center" {{!}} <!-- Arma 3 Apex -->
{{Feature|informative|If a unit's faction is not defined in its config, an empty string is returned.}}
-
{{!}}}


{{Informative | If a unit's faction is not defined in its config, an empty string is returned.}} |DESCRIPTION=
|s1= [[faction]] unitName
____________________________________________________________________________________________


| [[faction]] unitName |SYNTAX=
|p1= unitName: [[Object]]


|p1= unitName: [[Object]] |PARAMETER1=
|r1= [[String]]


| [[String]] |RETURNVALUE=
|x1= <sqf>private _playerFaction = faction player;</sqf>
____________________________________________________________________________________________
 
|x1= <code>_playersFaction = [[faction]] [[player]];</code> |EXAMPLE1=
____________________________________________________________________________________________


| [[side]], [[Side]] |SEEALSO=
|seealso= [[side]] [[Side]]
}}
}}


<h3 style="display:none">Notes</h3>
{{Note
<dl class="command_description">
|user= TankBuster
<!-- Note Section BEGIN -->
|timestamp= 20100319165600
 
|text= Faction behaves slightly differently to [[side]]. Side can refer to the pilot or commander of a vehicle, but faction never changes. It always returns the 'country of manufacture'.
<dd class="notedate">
}}
<dt class="note">[[User:Tankbuster|Tankbuster]]
<dd class="note">Faction behaves slightly differently to [[side]]. Side can refer to the pilot or commander of a vehicle, but faction never changes. It always returns the 'country of manufacture'.
 
<!-- Note Section END -->
</dl>
 
<h3 style="display:none">Bottom Section</h3>
[[Category:ArmA 2: New Scripting Commands List|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands ArmA2|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands Arma 3|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting_Commands_Take_On_Helicopters|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands|{{uc:{{PAGENAME}}}}]]

Latest revision as of 19:11, 15 March 2024

Hover & click on the images for description

Description

Description:
Gets unit faction. Factions were introduced in Arma 2 and are defined under CfgFactionClasses.
Side Logo A2.png1.00 A2 OA Logo.png1.50 Arma 3 logo black.png1.96
west/blufor
  • USMC
  • CDF
  • BIS_US
  • BIS_CZ
  • BIS_GER
  • BIS_BAF (BAF DLC)
  • BLU_F (NATO)
  • BLU_G_F (FIA)
  • BLU_T_F (Pacific NATO, Apex Expansion)
  • BLU_CTRG_F (Pacific CTRG, Apex Expansion)
  • BLU_GEN_F (Gendarmerie, Apex Expansion)
  • BLU_W_F (Woodland NATO, Contact Expansion)
east/opfor
  • INS (ChDKZ)
  • RU (Russia)
  • BIS_TK (Takistan army)
  • BIS_TK_INS (TK insurgents)
  • OPF_F (Iranian CSAT)
  • OPF_G_F (FIA)
  • OPF_T_F (Chinese CSAT, Apex Expansion)
  • OPF_R_F (Spetznatz, Contact Expansion)
resistance/
independent
  • GUE (Guerilla)
  • BIS_TK_GUE
  • BIS_UN (United Nations)
  • PMC_BAF (PMC DLC)
  • IND_F (AAF)
  • IND_G_F (FIA)
  • IND_C_F (Syndikat, Apex Expansion)
  • IND_E_F (LDF, Contact Expansion)
  • IND_L_F (Looters, Contact Expansion)
civilian
  • CIV
  • CIV_RU
  • BIS_TK_CIV
  • BIS_CIV_special
  • CIV_F
  • CIV_IDAP_F (Laws of War DLC)
If a unit's faction is not defined in its config, an empty string is returned.
Groups:
Object ManipulationSides

Syntax

Syntax:
faction unitName
Parameters:
unitName: Object
Return Value:
String

Examples

Example 1:
private _playerFaction = faction player;

Additional Information

See also:
side Side

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
TankBuster - c
Posted on Mar 19, 2010 - 16:56 (UTC)
Faction behaves slightly differently to side. Side can refer to the pilot or commander of a vehicle, but faction never changes. It always returns the 'country of manufacture'.