Difference between revisions of "findCover"

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(add. ArmA2 classification)
(MicroAI: Command findCover not implemented)
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<dd class="notedate">Posted on 17 Oct, 2009</dd>
<dt class="note">'''[[User:Dr_Eyeball|Dr_Eyeball]]'''</dt><dd class="note">
Arma 2: v1.04: Usage creates report log message: "''MicroAI: Command findCover not implemented (<unit id>)''"<br>
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Revision as of 03:47, 17 October 2009

Introduced with Armed Assault version 1.001.00
Hover & click on the images for descriptions


Returns the object around where the unit finds cover. The minDist, visibilityPosition and ignoreObject parameters are optional.


Object = object findCover [position, hidePosition, maxDist, minDist, visibilityPosition, ignoreObject]
object: Object
[position, hidePosition, maxDist, minDist, visibilityPosition, ignoreObject]: Array
position: Array - format Position
hidePosition: Array - format Position Position of that which the unit should hide from
maxDist: Number
minDist: Number (Optional)
visibilityPosition: Array - format Position (Optional) used to select cover that unit can see in that direction from
ignoreObject: Object (Optional) Ignore this object in visibility check
Return Value:


Example 1:
temp = _hider findCover [getPos _hider, getPos player,50] 

Additional Information

See also:
See also needed


Only post proven facts here. Report bugs on the Feedback Tracker and discuss on the Arma Discord or on the Forums.


Posted on 17 Oct, 2009
Arma 2: v1.04: Usage creates report log message: "MicroAI: Command findCover not implemented (<unit id>)"

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