fleeing: Difference between revisions

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| Checks if a unit is fleeing. |= Description
| Checks if a unit is fleeing. |DESCRIPTION=
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| [[Boolean]] <nowiki>=</nowiki> '''fleeing''' unitName |= Syntax
| [[Boolean]] <nowiki>=</nowiki> '''fleeing''' unitName |SYNTAX=


|p1= unitName: [[Object]] |= Parameter 1
|p1= unitName: [[Object]] |PARAMETER1=


| [[Boolean]] -   
| [[Boolean]] -   
Returns true if a unit is fleeing, false if not. Dead or empty units return false. |= Return value
Returns true if a unit is fleeing, false if not. Dead or empty units return false. |RETURNVALUE=
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|x1= <pre>? (fleeing _east_unit) : player sideChat "We have won!"</pre> |= Example 1
|x1= <pre>? (fleeing _east_unit) : player sideChat "We have won!"</pre> |EXAMPLE1=
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|[[allowFleeing]]|= See also
|[[allowFleeing]]|SEEALSO=


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Revision as of 15:39, 7 April 2019

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Description

Description:
Checks if a unit is fleeing.
Groups:
Uncategorised

Syntax

Syntax:
Boolean = fleeing unitName
Parameters:
unitName: Object
Return Value:
Boolean - Returns true if a unit is fleeing, false if not. Dead or empty units return false.

Examples

Example 1:
? (fleeing _east_unit) : player sideChat "We have won!"

Additional Information

See also:
allowFleeing

Notes

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Only post proven facts here! Add Note

Notes

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