fleeing

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Revision as of 01:40, 28 February 2007 by Pyro05x (talk | contribs) (removed "effects global" because this command has no effect. it's only used to check a value)
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Description

Description:
Checks if a unit is fleeing.
Groups:
Uncategorised

Syntax

Syntax:
fleeing unit
Parameters:
unit: Object
Return Value:
Boolean - Returns true if a unit is fleeing, false if not. Dead or empty units return false.

Examples

Example 1:
? (fleeing east_unit) : player sideChat "We have won!"

Additional Information

See also:
See also needed

Notes

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Notes

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