Difference between revisions of "forceMap"

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m (Text replacement - "[[Category:Scripting Commands ArmA|" to "[[Category:Scripting Commands Armed Assault|")
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|eff= local |Multiplayer Effects=
 
|eff= local |Multiplayer Effects=
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|gr1= Map |=GROUP1
 
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[[Category:Scripting Commands OFP 1.46|FORCEMAP]]
 
[[Category:Scripting Commands OFP 1.46|FORCEMAP]]
 
[[Category:Scripting Commands Armed Assault|FORCEMAP]]
 
[[Category:Scripting Commands Armed Assault|FORCEMAP]]
[[Category:Command_Group:_GUI_Control|{{uc:{{PAGENAME}}}}]]
 
 
[[Category:Scripting Commands Arma 2|{{uc:{{PAGENAME}}}}]]
 
[[Category:Scripting Commands Arma 2|{{uc:{{PAGENAME}}}}]]
 
[[Category:Scripting Commands Arma 3|{{uc:{{PAGENAME}}}}]]
 
[[Category:Scripting Commands Arma 3|{{uc:{{PAGENAME}}}}]]
 
[[Category:Scripting Commands Take On Helicopters|{{uc:{{PAGENAME}}}}]]
 
[[Category:Scripting Commands Take On Helicopters|{{uc:{{PAGENAME}}}}]]

Revision as of 08:48, 16 September 2020

Template:Command

Notes

Ceeeb
In OFP v1.96, the mapAnim series of commands, together with forceMap can only be used in the intro and mission, as it is not possible to access the map from the outro. (not checked, sourced from an old copy of the OFPEC comref)
Manny
Manually opening the map afterwards won't close the map. Actually it will open the "real" map on top of the forced map, and closing the (top) map with the m-key again will still show the forcefully opened map. (ArmA 1.05)

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