get3DENLinesVisible: Difference between revisions

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m (template:command argument fix)
m (Text replacement - "Category:Eden Editor" to "Eden Editor")
 
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{{Command|= Comments
{{RV|type=command
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|arma3|= Game name
|game1= arma3
|version1= 1.56


|1.56|= Game version
|gr1= Eden Editor
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| Get visibility state of [[Eden Editor]] lines. |DESCRIPTION=
|descr= Get visibility state of [[:Category:Eden Editor|Eden Editor]] lines.
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| '''get3DENLinesVisible''' |SYNTAX=
|s1= [[get3DENLinesVisible]]
| [[Array]] in format [showMap, showScene]
* showScene: [[Bool]] - visibility in the scene
* showMap : [[Bool]] - visibility in the map
|RETURNVALUE=


|x1= <code>[[if]] ([[get3DENLinesVisible]] [[select]] 0) [[then]] {[[hint]] "Lines are visible in the map.";};</code>|EXAMPLE1=
|r1= [[Array]] in format [showMap, showScene]
____________________________________________________________________________________________
* showScene: [[Boolean]] - visibility in the scene
* showMap : [[Boolean]] - visibility in the map


|  
|x1= <sqf>if (get3DENLinesVisible select 0) then { hint "Lines are visible in the map."; };</sqf>
[[set3DENLinesVisible]]
 
[[set3DENIconsVisible]]
|seealso= [[set3DENLinesVisible]] [[set3DENIconsVisible]] [[get3DENIconsVisible]] [[set3DENModelsVisible]]
[[get3DENIconsVisible]]
|SEEALSO=
|  |MPBEHAVIOUR=
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}}
}}
<h3 style='display:none'>Notes</h3>
<dl class='command_description'>
<!-- Note Section BEGIN -->
<!-- Note Section END -->
</dl>
<!-- DISCONTINUE Notes -->
<h3 style='display:none'>Bottom Section</h3>
[[Category:Arma_3:_New_Scripting_Commands_List|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands Arma 3|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands|{{uc:{{PAGENAME}}}}]]
[[Category:Command Group: Eden Editor|{{uc:{{PAGENAME}}}}]]

Latest revision as of 14:27, 9 July 2023

Hover & click on the images for description

Description

Description:
Get visibility state of Eden Editor lines.
Groups:
Eden Editor

Syntax

Syntax:
get3DENLinesVisible
Return Value:
Array in format [showMap, showScene]
  • showScene: Boolean - visibility in the scene
  • showMap : Boolean - visibility in the map

Examples

Example 1:
if (get3DENLinesVisible select 0) then { hint "Lines are visible in the map."; };

Additional Information

See also:
set3DENLinesVisible set3DENIconsVisible get3DENIconsVisible set3DENModelsVisible

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note